#pragma once

struct INPUTDATA
{
	bool up;
	bool down;
	bool left;
	bool right;
    bool fire1;
    bool fire2;
    bool del;
    bool enter;
    bool numPlus;
    bool numMinus;
    bool numEnter;
    bool q;
    bool e;
    bool s;
    bool h;
    bool num4;
    bool num6;
    bool num2;
    bool num8;
    bool num9;
    bool num3;
};