// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#ifndef _WIN32_WINNT		// Allow use of features specific to Windows XP or later.                   
#define _WIN32_WINNT 0x0501	// Change this to the appropriate value to target other versions of Windows.
#endif						

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers



// TODO: reference additional headers your program requires here



#include <windows.h>
#include <windowsx.h>

#include <d3d9.h>
#include <d3dx9.h>
#include <dxerr9.h>
#include <dinput.h>
#include <atlbase.h>    // für die String Conversion
#include <string>
#include <assert.h>
#include <string>
#include <iostream>
#include <sstream>
#include <stdio.h>
#include <conio.h>
#include <vector>
#include <fstream>
#include "Compiler/pstdint.h"
#pragma comment (lib, "d3d9.lib")
#pragma comment (lib, "d3dx9.lib")
#pragma comment (lib, "dxerr9.lib")
// #pragma comment (lib, "dinput.lib")
#pragma comment (lib, "dinput8.lib")
#pragma comment (lib, "dxguid.lib")
#pragma comment (lib, "winmm.lib")      // timeGetTime()


#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>

//#define uint32_t 
//#define uint16_t 