Direct3D Assimp Renderer
========================

Hello everyone !
The Direct3D AssimpRenderer is a library for rendering 3D Assets, based on the 
Open Asset Import Library (ASSIMP) (http://assimp.sourceforge.net)
For more information please have a look at the documentation in AssimpRenderer/doc.


Files contained in this archive:
--------------------------------

assimp			-	the Open Asset Import Library (ASSIMP) revision 259 (December 2008), that was used as the code base 
					for this version of the AssimpRenderer. I hope i can update the AssimpRenderer to a more recent 
					version soon, but it may take some time. You are welcome to join this project ! Every help is
					appreciated.

AssimpRenderer	- 	the direct3d assimp renderer library. Currently only provided as a win32 static library (precompiled 
					in the "lib" folder.) To build assimpRenderer, you need the boost library 1.38.0 or higher (www.boost.org), 
					as well as the assimp version included in this archive. The DirectX SDK used was March 2009.
					

TimePilot		-	a little demo game that uses the AssimpRenderer (not fully playable).
					
					Keys:
					
					A/D , Cursor left/right                -   turn
					W                                      -   faster
					S                                      -   slower
					SPACE                                  -   fire projectile
					X                                      -   fire missile
					Num + / Num -                          -   zoom in/out
					Backspace                              -   clear Log 
					Return                                 -   show /hide Log
					Escape					               -   quit
					Numpad	 2,3,4,6,8,9				   -   change direction of the sunlight 																

					
					
cheers,
ponx

ponx@gmx.net